Adam Ferriss
Adam Ferriss
Thanks @JetStarBlues ! I think to make it easier (both on yourself and to get the PR approved) I suggest starting with smaller PR's than trying to do the whole...
Placing it on the wiki is probably the lowest friction option, though I do think it would be a good addition to the official reference as well. I'm actually not...
This is a great start! I think you could create a draft PR, it may be easier to keep track of changes that way. A couple suggestions... For the attributes...
This feels a little backwards to me. Possibly this is just a byproduct of the way that the p5 renderer is set up, but for whatever reason the model matrix...
@JetStarBlues I wanted to see if this was still in progress and where you ended up with documenting the uniforms. I've seen some other issues lately for people asking for...
Thanks @JetStarBlues! I left some comments on your PR
I think the idea for the Shader as a Texture example is to show that you can use one buffer as a texture for a 3d model, so maybe there's...
Hey @JetStarBlues I think this is probably my fault. I wrote the non-matrix aware version as a way to write the shader more simply for my examples repo. But you're...
@da091005 Strange! It's working fine for me now as well. I feel that still it shouldn't take 5 minutes for you to be able to use your images, or if...
This looks good to me! Thanks @JetStarBlues