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Vulkan layer to force a specific device to be used

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Its pretty straigforward, sadly. Any old game, what was only 32 bit app, and now launching with 32bit binaries on linux wine/proton, cant use this 64bit layer.

https://bugs.gentoo.org/938268 Basically it's continuation of the bug https://github.com/aejsmith/vkdevicechooser/issues/21 Meanwhile, if you are on Linux, use next: `MESA_VK_DEVICE_SELECT=list vulkaninfo` check what your GPUs are. Then i.e. in Steam for a game...