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Can not build for UE 4.26

Open muhammadammar4342 opened this issue 5 years ago • 1 comments

FTexture2DResource is not defined when building manually from VS 2017,i know i am missing something but what.I have never worked with C++ Any help.

muhammadammar4342 avatar Dec 08 '20 12:12 muhammadammar4342

@muhammadammar4342 , #include "Rendering/Texture2DResource.h"

fwzhuang avatar May 12 '22 08:05 fwzhuang