Adrian

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The events are index based so they likely will get shifted. But I am in love with the idea of creating a bounding box for the collider in aseprite rather...

Could be resolved with https://github.com/martinhodler/unity-aseprite-importer/issues/36

For now you can duplicate the animation by doing Ctrl+D. The duplicate will allow you to create new animation events. Though this is a problem I have been running into...

Update: I have this partially working in that you can add animation events and keyframe. I still need to properly reload the event data back in though. Theres still some...

Great addition to the information. I was having trouble modifying the pom. Almost more trouble than its worth. Adding the old 8.2 distribution catalog and installing right from the menu...

The repos have been unreliable lately. Consider uploading the pre-compiled jar as a release in github http://plugins.archive.librebeans.org/nbms/1501524971_nb-darcula-1.6.nbm

I agree but thats up to Revivus as he is original author