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Flambe html5 game run in android phone lost the texture
i release a game and run it in android phone, sometimes it's works fine.but sometimes it works bad. the image didnot show all,some image lost, background iamge allways lost. but in ios phone it is fine. only bad in android. what happenned?
On some platforms WebGL will lose its context, and you'll have to handle it by listening to System.renderer.hasGPU changes. Flambe doesn't currently handle it automatically.
You can also use the canvas renderer which doesn't lose its context.
@zhulu-mike you might want to look at this pull request https://github.com/aduros/flambe/pull/289