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Cross-platform Plugins for Xamarin, Xamarin.Forms and Windows

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Is there a correct way of providing custom implementation of ISimpleAudioPlayer on a specific platform?

Hello, Thank you for this perfect tool! It is exactly the simple player I was looking for, and implemented in Xamarin.Forms! This has saved me so much time. I am...

I used your SimpleAudioPlayer for Xamarin.Forms application and it works perfectly. Recently I started working on the WPF application that has shared code with that Xamarin.Forms application. While each audio...

Anyway to do this? Would be super helpful to be able to have a queue/playlist. Thanks

Hello, I have a small problem, Using the library, when I try to use the Load() method with a byte [] instead of an .mp3 file, an exception occurs, **only...

If we understand this isn't supported yet and we are wondering if it's planned. Thanks for a great plugin, solid and well designed.

I had a severe issue with latency and bunched up sounds when using this plugin on Android for sound effects. I found SoundPool, and simply by changing the backing Android...

The hardware silencing switch mutes playback from your player on iOS devices. It appears there is a way to override this behavior in an app: https://stackoverflow.com/questions/10322040/how-to-play-a-sound-using-avaudioplayer-when-in-silent-mode-in-iPhone Please consider making this...

Sorry, I didn't fork -- but I came up with a way that should give you a little more feature-rich behavior, without having to go and implement it like crazy:...

WPF version of SimpleAudioPlayer has wrong name of assembly. So on use throws FileNotFoundException with ``` FileName "Plugin.SimpleAudioPlayer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" string ``` But dll name is "Plugin.SimpleAudioPlayer.WPF.dll" __Workaround:__ ```csharp...