project_3D_developer_portfolio
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Help Fix This Error "THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values. _BufferGeometry"
THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values. _BufferGeometry
This is the error that my browser has been showing, I need help please
Try changing the length of FloatArray32 from 5000 to 6000 or a number divisible by 3 in your stars canvas.
Thank you for your response
On Fri, 11 Aug 2023, 11:42 Harshit, @.***> wrote:
Try changing the length of FloatArray32 from 5000 to 6000 or a number divisible by 3 in your stars canvas.
— Reply to this email directly, view it on GitHub https://github.com/adrianhajdin/project_3D_developer_portfolio/issues/92#issuecomment-1674549723, or unsubscribe https://github.com/notifications/unsubscribe-auth/AQDALADGTPGJUEV2U3HP5ETXUYECPANCNFSM6AAAAAA3KNFSUQ . You are receiving this because you authored the thread.Message ID: @.*** com>
I implemented it and it's working fine. Thank you
Hello @abupraise can you please guide me where to make the change .
can you show us where can we change he length of FloatArray32