app-launch-guide
app-launch-guide copied to clipboard
Idea to clarify the revenue model section
Split into:
- What are you selling?
- the app / features
- a web service
- time -> game iap, consumables
- hardware
- the users to advertisers
- How will you sell it?
Each of the above map to pricing + ios/android/native/web etc fairly easily
The APP features, and a web sevice