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Fork of Pyglet to provide OpenGL Core functionality on Mac OS-X. Please use the official repository unless you require these changes.

pyglet

http://www.pyglet.org/

pyglet provides an object-oriented programming interface for developing games and other visually-rich applications for Windows, Mac OS X and Linux.

Requirements

pyglet runs with Python 2.5+ and also with Python 3 through 2to3 tool (which is executed automatically when installing). pyglet works on the following operating systems:

  • Windows XP or later
  • Mac OS X 10.3 or later
  • Linux, with the following libraries (most recent distributions will have these in a default installation):
    • OpenGL and GLX
    • GDK 2.0 or later (required for loading images)
    • OpenAL or ALSA (required for playing audio)

Installation

If you're reading this README from a source distribution, install pyglet with::

python setup.py install

There are no compilation steps during the installation; if you prefer, you can simply add this directory to your PYTHONPATH and use pyglet without installing it.

Support

pyglet has an active developer and user community. If you find a bug, please open an issue at http://code.google.com/p/pyglet/issues (requires a Google account).

Please join us on the mailing list at http://groups.google.com/group/pyglet-users

For more information and an RSS news feed, visit http://www.pyglet.org

Testing

Because of its interactive nature pyglet uses a custom test runner which is invoked with:

% python tests/test.py

The test runner is described in more detail in the tests/test.py docstring.