Thomas Adamcik

Results 154 comments of Thomas Adamcik

The code above should probably not be used for solving this issue. With the current state of the code base we want something that builds on cherrypy. First thing that...

Why I never thought of this earlier I have no idea, but as for stealing sockets, we should just us `socket.fromfd` to create new copy so that the original can...

That makes a lot more sense. It's often better to lead with the problem you want to solve, or even better the outcome you are looking for than the solution...

Or... ```ini [subsonic] ... url = default: http://example.com password = default: se3cret toot: s3cret ```

I did a quick test on https://devimages.apple.com.edgekey.net/streaming/examples/bipbop_4x3/bipbop_4x3_variant.m3u8 and https://devimages.apple.com.edgekey.net/streaming/examples/bipbop_4x3/gear1/prog_index.m3u8 which both come out as playable and having the MIME `application/x-hls`. So it should be enough to fix the logic in...

True, could be the comment in that commit is tickling some other issue.

``` 2015-10-11 00:00:35,364 DEBUG [MainThread] /home/adamcik/dev/mopidy/mopidy/audio/actor.py:347 mopidy.audio.actor Audio event: tags_changed(tags=['maximum-bitrate']) 2015-10-11 00:00:35,364 DEBUG [MainThread] /home/adamcik/dev/mopidy/mopidy/listener.py:12 mopidy.listener Sending tags_changed to AudioListener: {'tags': ['maximum-bitrate']} 2015-10-11 00:00:44,792 DEBUG [Dummy-26] /home/adamcik/dev/mopidy/mopidy/audio/actor.py:509 mopidy.audio.gst Got about-to-finish...

So basically gapless + HLS is broken :/ The HLS demux element triggers an `about-to-finish` each time we switch a segment as the decoder is drained. So we basically need...

I just rewrote my gapless test player to use 1.0 APIs and have found that it seems to be fixed there. If you just ignore that the mpegtspacketizer runs into...

@bigbrobrody this now covers what you asked about in 6f32bdc0834f52a1c749205385d204bbf7d3d71d and I'm sad to say that this probably won't be fixed without going to GStreamer 1.0. On the "bright" side...