Adam Arold

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I didn't want to translate the slides / code, just the actual text parts. I've already asked for access ot the Kotlin Slack but I did not get a response...

I tried to reduce this and it seems that the problem is the `async` function. This fails: ```ts try { // start worker pool await start(); // this function will...

The problem is that when a `Component` is re-rendered it is usually redrawn from scratch so the `Delay` modifiers we add are gone and we re-add them. I confirmed this...

Seems like a Linux issue, right?

Me neither. 😞 This issue might go away if we implement resizeable components though. Alternatively we can say that resizeable is `true` but we set an equal min and max...

Nice idea! I've added this to the project. I'm not sure about the ETA since we have quite some things in our plate right now, but my guess is around...

This looks great, I'm curious about what you'll find out with this!

Another note: a console usually blocks other inputs, right? (I recall consoles in games like Quake and Half-Life) If that's the case we can do this right now with `Modal`s.

This is great. We already accept a `Canvas` as a parameter so this only needs to be added to the API. 👍

Thanks, @born2snipe ! I think the problem is that it uses `KEY_TYPED` instead of `KEY_PRESSED`. I'll take a look!