Adam Brunnmeier

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That's a nice hint! The page you linked seems to say there is no active maintainer? That would make it more difficult to ask questions. Maybe there is another cross-platform...

> If you look here https://chromium.googlesource.com/chromium/src/+log/refs/heads/main/device/bluetooth is seems that it is rather active. That's a good point. > Also given that it is implemented in Chrome browser Web-blutooth api, why...

For investigation, you can download and run the [Microsoft's Bluetooth Low Energy sample](https://docs.microsoft.com/en-us/samples/microsoft/windows-universal-samples/bluetoothle/) and see whether writing the characteristic works there. Can you see any error message in the GUI?...

@ehauner would you mind creating a pull request :) ? Currently I don't have the setup to test this.

The time this repo sarted, it was not possible (I tried ;). The [background blog post](https://mtaulty.com/2019/03/22/rough-notes-on-experiments-with-uwp-apis-in-the-unity-editor-with-c-winrt/) linked in this project's readme states: > When I first came to look at...

For the connection status, I guess you can try using a [GattSession](docs.microsoft.com/en-us/uwp/api/windows.devices.bluetooth.genericattributeprofile.gattsession) with `MaintainConnection` set to true, as it is mentioned in the note on [this doc page](https://docs.microsoft.com/en-us/windows/uwp/devices-sensors/gatt-client). The session...

Hi David, my "choice" was led by trial-and-error. I looked for a C# API first, then I downloaded the [microsoft sample](https://docs.microsoft.com/en-us/samples/microsoft/windows-universal-samples/bluetoothle/), which contained the c++-winrt version additionally to the C#-UWP...

> If I prefer to avoid UWP which API would you recommend I use? Yes, WinRT requires UWP on the platform. This is my first time using bluetooth, I don't...

To further investigate you can install Visual Studio Community with C++ Desktop and UWP components., modify the UUIDs in `DebugBle/Program.cs` and run the `DebugBle` program. If it also freezes there,...

This could have been fixed by https://github.com/adabru/BleWinrtDll/pull/25.