acyc070

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@bnnm (https://drive.google.com/file/d/1CY3-Q9Sogvx3KUUKH6U3t_BvJA-PiXgh/view?usp=sharing) It's all Impulse Responses that was found in bnk file. It probably will help identifying the pattern.

@bnnm I made a test Wwise project with Convolution Reverb plugin and this is a what I got. [Wwise Convolution Reverb.zip](https://github.com/user-attachments/files/18481468/Wwise.Convolution.Reverb.zip)

@bnnm I imported 'broken' file into Wwise and it 'almost' worked! [Test_Ventilation.zip](https://github.com/user-attachments/files/18481972/Test_Ventilation.zip) By 'almost' I meant it has little stuttering.

![Image](https://github.com/user-attachments/assets/f1e1160c-9abf-49ba-bfda-a51cb531c9c6)

@bnnm Another problem that the IRs can be 'optimized' and it produces not the same lenght chunks and it makes output sound like a mess. [OptimizeProblem.zip](https://github.com/user-attachments/files/18932127/OptimizeProblem.zip)

@bnnm I've tried to analyze DLL file and I founded out that it uses FFT to encode audio. ![Image](https://github.com/user-attachments/assets/34a9daf1-09e7-424d-bbb4-1cb073c2c3e1) ![Image](https://github.com/user-attachments/assets/283ed4f0-0e51-4529-9f60-314c4ff7d610)

@bnnm Is there any results? Have you written a decoder?