RhodoniteTS
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Rhodonite Web3D Library in TypeScript
This is a bug report. https://sketchfab.com/3d-models/gachapon-fbd5596018124802863a7c7bb9408c2a I tried to load this gltf model (not glb), but I got failed and the following error. 
System class has the 'doRenderLoop' method for handling rendering loop (using requestAnimationFrame). Using this, application programmers can switch btw Normal mode/XR mode easily. By migrate samples to use this, people...
This feature is ... - Implement the System for Custom Vertex Attribute Layout like: - VertexAttributeSlot 0: "Position.X, Position.Y, Position.Z, Texcoord.X" - VertexAttributeSlot 1: "Normal.X, Normal.Y, Normal.Z, Texcoord.Y" - Add...
Related project: https://github.com/actnwit/shaderity-graph ┆Issue is synchronized with this [Wrike Item](https://www.wrike.com/open.htm?id=760717290)
## References - https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_clearcoat/README.md
https://github.com/actnwit/RhodoniteTS/wiki/Introduction  https://github.com/actnwit/RhodoniteTS/wiki/%E3%82%A4%E3%83%B3%E3%83%88%E3%83%AD%E3%83%80%E3%82%AF%E3%82%B7%E3%83%A7%E3%83%B3 
## Major choices - Chunk-based ECS (like Unity ECS)
Low mipmap levels like 4x4, 2x2, 1x1 are not so important. ┆Issue is synchronized with this [Wrike Item](https://www.wrike.com/open.htm?id=750297858)
For this functionality, I already added "src\foundation\misc\RnPromise.ts". My idea is to add notification functions to RnPromise class for supporting loading progress. Thought? ┆Issue is synchronized with this [Wrike Item](https://www.wrike.com/open.htm?id=750298543)