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[Feature request?] SamplerCube, textureCube

Open fonspa opened this issue 3 years ago • 1 comments

Hi,

I'm having a blast working with this extension so far. Everything seems to be working nicely. However I'm trying to use a cubemap for a particular fragment but I can't make it work. Are samplerCube and textureCube even supported ? I found nothing in the doc so far. The shader compile without error, so I guess the functions are found, but the result is a black screen.

uniform samplerCube u_texture_0;
...
vec3 cm = textureCube(u_texture_0, rd).rgb;
...

Thanks!

fonspa avatar Oct 02 '21 15:10 fonspa

Any update on that one ?

m4nuC avatar May 24 '24 12:05 m4nuC