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Activate GUI for changing custom uniforms at runtime

Open AK82 opened this issue 3 years ago • 5 comments

After pressing the option button I can see any only the performance window in the upper left corner. No Open Controls button like the one in your example. Can you please provide more explanations on how to activate GUI ? Thanks.

AK82 avatar Jun 29 '21 15:06 AK82

I'm having a similar issue. In a previous version of VSCode, or this plugin, I was able to see the Uniforms control GUI...

chilus avatar Jul 07 '21 15:07 chilus

Same issue here, was trying to figure out how to use DAT.gui with glsl-canvas but it doesn't seem to be working anymore.

dom1817 avatar Jul 25 '21 13:07 dom1817

Same issue here

monster916 avatar Jul 29 '21 05:07 monster916

@AK82, @Chilus, @dom1817, @monster916 issue has been resolved in latest version 0.2.14. Thank you for your submissions, and sorry for late reply.

actarian avatar Sep 19 '21 14:09 actarian

Thanks for the update and for the great VS code extension! I believe that it would be very useful to specify in the readme file that the DAT.gui controls will be only available to uniforms that are declared in settings.json. I was expecting it to parse uniform declaration at the top of the shader file.

dom1817 avatar Sep 27 '21 13:09 dom1817