acr
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Update to C++11
Awesome... There are merge conflicts, try rebasing.
@anubiann00b, this branch has very low priority.
@ruler501 I'm really interested in this project and I'm having troubles getting it to compile on windows... Can you help me with that?
I'll redirect you to the wiki page. If that doesn't answer your questions message the built maintainer for your target http://acreloaded.wikia.com/wiki/Compiling
@ruler501 I've seen the wiki and you are the build maintainer :wink:
Can I email you?
Sure, i assume you are working with codeblocks and gcc then.
**Devon Richards On Aug 12, 2014 11:59 PM, "Shreyas" [email protected] wrote:
@ruler501 https://github.com/ruler501 I've seen the wiki and you are the build maintainer [image: :wink:]
Can I email you?
— Reply to this email directly or view it on GitHub https://github.com/acreloaded/acr/pull/8#issuecomment-52009992.
vectBackEnd/master2 cannot be merged right now, not only because of conflicts.
Visual Studio 2015 doesn't compile ACR anymore because of backwards-compatibility issues.
Now, Visual C++ Express 2008 is preferred for compiling ACR, restoring Windows 2000 support. However, Microsoft Visual C++ 9.0 probably won't have C++11 support anytime soon, because 2008 < 2011.
Another issue is whether we should use the vector/list/map/etc. classes from the C++ standard library. AC and ACR (at least right now) don't depend on the C++ standard library. Would using it increase the binary size or affect performance? It would reduce some potential bugs though.