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168: Vehicles

Open theonlypwner opened this issue 10 years ago • 3 comments

Vehicles by gbauer156 Issue 168 posted to Google Code on 2014 Nov 29 at 19:27:53

Current status: Acknowledged Current labels: Type-Enhancement, Priority-Medium, Component-Engine, Component-Logic, Effect-Gameplay

gbauer156 on 2014 Nov 29 at 19:27:53:

It really doesn't matter to me if you have vehicles or not in the game. I mean it would be nice. As long as you make it easy to add them I would be happy.

theonlypwner on 2014 Dec 6 at 01:11:31:

ACR probably won't have vehicles, but a future project might.

Also, there was a model partially made at http://forum.acr.victorz.ca/thread-914.html

Summary: Vehicles (was: Vehicles...needed) Labels: -Priority-Unset Priority-Medium Component-Engine Component-Logic Effect-Gameplay Status: Acknowledged

theonlypwner avatar Aug 09 '15 23:08 theonlypwner

My only problem with this is that there's not a whole lot of space in the maps for vehicles; they'd likely congest the map.

One nice touch would be that vehicles, if added, could explode and damage people nearby (likely killing them) and leave burning scrapnel behind.

notanewbie avatar Jan 31 '19 19:01 notanewbie

They could also provide cover from gunfire.

notanewbie avatar May 07 '19 13:05 notanewbie

That sounds like vehicles and exploding barrels in Call of Duty.

theonlypwner avatar May 14 '19 17:05 theonlypwner