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Add Basic support for ISteamGameServer_UserHasLicenseForApp
Some games host server in the background when playing in solo/private games and use the ISteamGameServer_UserHasLicenseForApp instead of the ISteamUser_UserHasLicenseForApp to check if the user owns a specific piece of DLC.
This very basic implementation need some clean up/change at steam_api_flat.cpp#L265 before mergin.
Tested working on appID 1604030
in proxy mode.