vulkan
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Try vulkan on arm 32/64bit or x86 32 bit.
I tested that the library compiles on arm, but I did not manage to run it due to lack of arm devices with vulkan support.
Thanks to hsc2hs, everything should work in theory; so I am curious to see if the library can run on mobile or other 32 bit platforms in reality.
The simplest way to test the minimal functionality is to try ve-01-CreateInstance from vulkan-examples folder.
vulkan-triangles works out of the box on arm64 via my raspberry pi, i can provide more info if you would like...
Thanks, that's nice to know! I'll keep this issue here though if someone ever gets to try 32 bit platforms :)