achal
achal
@oktomus Did you see the above conversation with @dictoon regarding this issue?
> If you leave the previous `has_trace_context`, do you ever get any errors ? You would get a `Read Access Violation` if you put `has_trace_context` there, because then you try...
`TextureStore` is created only one time per `Project`, just before the rendering is started for the first time. Rest of the system holds references to the `TextureStore`.
> Thanks @achalpandeyy ! Looks great :) > > There is one thing that I'm concerned about. Previously, we used to have multiple texture store (I saw one with 0...
> > Do you know of any test scenes which use the "texture_store" param? I couldn't find any. > > Have you tried `grep store` or something inside the test...
## Some ideas to reduce complexity of Segment List of Commands Now that we have explored the problem space more thoroughly, allow me to suggest a better design, which I...
Thank you, Sean, for the prompt response and all this excellent work. I assume that this will get bundled with other doc fixes, so closing the issue now.
It doesn't work for me even with WSL2 in Windows 11