ACE3
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Open-source realism mod for Arma 3
Mods : ACE3, ACE3 RHS AFRF Compat, RHS AFRF **Mods (complete and add to the following information):** - **Arma 3:** `2.08` [e.g. 1.00 stable, rc, dev] - **CBA:** `3.x.x` [e.g....
**When merged this pull request will:** - Add hearing protection to 6M2, 6M2-1, 6B47 (6M2) and 6B47 (6M2-1) ### IMPORTANT - [x] If the contribution affects [the documentation](https://github.com/acemod/ACE3/tree/master/docs), please include...
**Mods (complete and add to the following information):** Arma 3 CBA ACE KP liberation scenario. **Description:** For some reason when I use windows key+ctrl to place the protractor from map...
**When merged this pull request will:** - Shows attached objects when in the ACE Arsenal mission Allows mods like using extended loadouts to appear correctly
**When merged this pull request will:** - [x] Add logic for sutures - [x] A model and ui picture Intended as an alternative to #8424 I've have yet to make...
**When merged this pull request will:** - Allows Zeus to open the medical menu on a unit - Inspired by #6348
**Mods (complete and add to the following information):** - **Arma 3:** `2.10.149879` - **CBA:** `3.15.7` - **ACE3:** `3.15.0` **Description:** The default cargo space (The amount of crates that can be...
**Arma 3 Version:** `1.90` (stable) **CBA Version:** `3.9.1` (stable) **ACE3 Version:** `3.12.5` (stable) **Mods:** ``` - CBA_A3 - ace - TFAR - RHS USAF, AFRF, GREF - CUP Core, maps...
**When merged this pull request will:** - This PR choose, when possible, to use the BI Vehicle in Vehicle feature (ViV) - When loading an item, the function check if...