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Pike - laser guided 40mm grenade

Open PabstMirror opened this issue 7 years ago • 3 comments

https://en.wikipedia.org/wiki/Pike_(munition)

As far as I could tell, grenade launchers couldn't fire missiles, so I have to do the scripted ammo swap. Model isn't great, but should be fine for the amount of time it's seen.

Still not positive on the flight characteristics, it should have a 2000m range I'm not sure how to balance initial muzzle velocity, rocket impluse and burn time. I also might adjust the attack profile to give it more of a ballistic arc

PabstMirror avatar Dec 14 '18 02:12 PabstMirror

As far as I could tell, grenade launchers couldn't fire missiles

How did you test?

dedmen avatar Dec 14 '18 09:12 dedmen

Changing ammo = QGVAR(ammo_rocket); When loading the GL into the weapon it swaps to the rocket launcher animation, even though I have the rifle still selected. currentWeapon player = "arifle_MX_GL_ACO_F"

20181214113031_1

It's kinda funny because you can still fire like this (it goes straight up)

PabstMirror avatar Dec 14 '18 17:12 PabstMirror

Want to keep this around @PabstMirror?

jonpas avatar Sep 11 '23 01:09 jonpas