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Wrapper library for Windows Named Pipes in C# / .NET 4.0 / VS 2010

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Hello, When the server and client are in the same executable file, everything works ok. The problem occours when server and client are in separate EXEs. Client will connect to...

I have two apps that are using named-pipe-weapper, bot apps, client and server are executed from a network share but are running in the same PC. When I run both...

I have tried to import this dll to my unity, and can compile it successfully, but it seems to not work. I setup a pipe server in my unity, but...

NamedPipeServer._nextPipeId can overflow the int capacity

MyServer.cs: private bool KeepRunning { get { msg = Console.ReadLine(); //Console.ReadKey(); //if (key.Key == ConsoleKey.Q) if (string.Equals(msg, "q", StringComparison.OrdinalIgnoreCase)) return false; return true; } } public MyServer(string pipeName) { var...

Hello, I'm using version `1.5.0` downloaded from NuGet's repositories and when trying the code you have in the `README.md` I got this exception: ``` System.UnauthorizedAccessException: Access to the path is...

I cannot get the PushMessage() function in the client to send anything to the server. Client is doing something like this: ``` var pipeClient = new NamedPipeClient(pipeName); pipeClient.Start(); pipeClient.WaitForConnection(); var...

Otherwise I have to compile my own version Greetings Hanno

A slightly more flexible version of #2.

To connect between client and server, works perfect if it is on the same machine. server = new NamedPipeServer("named_pipe_test_server"); client = new NamedPipeClient("named_pipe_test_server"); How is the syntax for connecting over...