Adrien

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@gosvig123 another easy workaround is to use the `preferSizeOverAccuracy` Cornerstone option, which will make it decode DICOM pixel data to Int16 instead. With that, you probably don't even need the...

Nice, thanks for this ! I’ll try to give it a try in the coming days

I just got the same today: my master `dragonfly-0` got OOM-killed (which I need to diagnose on its own). The replica was up to date, but it *seems* that the...

I believe this is caused by circular dependencies, rollup doesn't support them when bundling. See #742 for more details, there's no proper fix I know of at this stage.

I needed a workaround before circular dependencies (hopefully) get fixed in the 2.0 release. Here's the stuff that I tried without success: - make Rollup bundle the CJS build of...

I added the following hack for now, which fixes the issue: ``` viewport.setImageIdIndex(imageIndex); // will update this.currentImageIdIndex but not this.targetImageIdIndex (viewport as unknown as {targetImageIdIndex: number}).targetImageIdIndex = imageIndex; // workaround...

In case it saves someone duplicated work: I'm currently preparing a PR for this.

Do you have an idea how hard it’d be to port the logic from the “old” cornerstone? Just to know if it’s something I, as a total outsider, could consider...

Yup, there it worked without doing anything special

I put together a very, very rough implementation in https://github.com/abustany/cornerstone3D/tree/voi-lut . That's unfortunately not in a shape that I could directly upstream, among others because: - it's based on a...