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Transparency does not bake correctly

Open Tenshinen opened this issue 3 years ago • 3 comments

When baking with transparency, areas that should be entirely opaque are baked with a very slight amount of transparency, ruining all transparency blend modes other than cutout, as the character now becomes slightly transparent. Example, also happens if transparency is baked as a separate texture: image

Tenshinen avatar Mar 19 '22 12:03 Tenshinen

I've just pushed a potential fix for this, could you give it a shot? (development branch)

feilen avatar Mar 23 '22 07:03 feilen

I've just pushed a potential fix for this, could you give it a shot? (development branch)

Seems to work great, both separate texture and diffuse alpha transparency are fully working as expected now!

Tenshinen avatar Mar 24 '22 00:03 Tenshinen

Excellent!

feilen avatar Mar 24 '22 01:03 feilen