cats-blender-plugin
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Fix for "Fix Model" removing weighted bones
I have a non-deform bone that controls two strands of hair on my model that kept being deleted after running Fix Model, causing the first segments of both strands to lose weight completely and stop moving.
Here's a fix: add "Twist" to any names of bones that CATS deletes that are weighted and/or you want to keep. Then, hit the screw next to Fix Model and check Keep Twist Bones. Your bones will be protected.
There ya go. 👍
it deletes zero weight bones on purpose, so that is a good fix