DesignPatterns
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Project : Design Patterns Examples in C#
Design Patterns
Design patterns are solutions to recurring problems; guidelines on how to tackle certain problems. I have included implementations of some design patterns in C# to help beginners like me get their feet wet. There are better alternatives available for some of them in the .NET Framework, so this is by no means a comprehensive tutorial.
Any comments and suggestions are welcome. If you want to add a new design pattern implementation, just follow the naming convention, fork my repo and submit a pull request. Same goes for any improvements and modifications.
Types of Design Patterns
There are three kinds of Design Patterns:
- Creational
- Structural
- Behavioral
List of Design Pattern Implementations
- Adapter
- Bridge
- Command
- Composite
- Decorator
- Facade
- Factory
- Flyweight
- Iterator
- Observer
- Singleton
- State
- Strategy
- Template
- Visitor
- Mediator
- Proxy