Andreas Bergmeier
Andreas Bergmeier
I am searching for the spec for how Repo transactions are being done (starting with `ostree_repo_prepare_transaction`). Specifically wire format, flow, etc. Is this documented anywhere?
When starting the game rendering (can only see 2d) immediately locks up. ### Software information Proton experimental + bleeding edge ### System information - GPU: Intel GT2 - Driver: Whatever...
Allows providing hash-cmd. Protocol is that cmd will be executed and output will be used to calculate dir checksum. If program fails - it falls back to rebuilding.
Various little fixes and steps to get it compiling with LLVM
To me the question is how to handle other openapi implementations e.g. go-swagger? We have prel. support in `rules_go` since it needs the go toolchain.
### Proposal Details When reading, currently Golang ignores Comment Extensions. I have a fork of image/gif in ~~https://github.com/abergmeier/gitwriter~~ https://github.com/abergmeier/gifwriter which allows for writing Comment Extensions. If there would be some...
### Proposal Details The current gif error diffusion is very basic and generates low contrast images. In https://pkg.go.dev/github.com/makeworld-the-better-one/dither/v2 there is a possibility to configure `Strength` (affecting image contrasts) of `FloydSteinberg`...
This makes it more concrete on Litra Glow. Also mention that we saw 0x1eb0 on Litra Glow.
I have the following code: ```rust let display = Display7in5::default(); let char_style = MonoTextStyleBuilder::new() .font(&embedded_graphics::mono_font::ascii::FONT_10X20) .text_color(BinaryColor::On) .background_color(BinaryColor::Off) .build(); let text = Text::new("Foo", (10, 10).into(), char_style); text.draw(&mut display).unwrap(); ``` which does...
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