Andreas Bergmeier
Andreas Bergmeier
I think it is nice for you to acknowledge these problems and proposing a solution. IMO the more practical approach would be to have a wasm engine embedded in the...
Have a look here: https://github.com/electronicarts/CnC_Remastered_Collection/issues/31 I could try to get/keep my code compiling on macOS as well; this only makes sense if we have a macOS CI to validate.
> Having a common Makefile for Linux & Unix (macOS) sounds great. Currently I use CMake, which should even enable native XCode projects. > About the CI, I am not...
> What are you expecting to achieve behind this? I think there are a lot of different goals for different people. See below for me. > To compile and execute...
Maybe have a look at https://github.com/abergmeier/CnC_Remastered_Multiplatform. We have converted the files to UTF-8.
Maybe also have a look at: https://github.com/electronicarts/CnC_Remastered_Collection/pull/33
That is a good point. I am currently starting to put together a linuxlib but am somewhat wondering whether I am the first one to do so...
Ok, I now have the first CompileUnit linking on Linux.
> I am using cmake to convert the sln to CMakeList, but I am having issues with this.... I can try to (quickly) describe my process. Here a (uncomplete) list...
So my repo is here: https://github.com/abergmeier/CnC_Remastered_Multiplatform