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A really fast C++ library for Delaunay triangulation of 2D points

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Hello, I'm considering using delaunator for speeding up GDL's TRIANGULATE function, that badly needs it! I've made the changes in a [branch of my fork of GDL](https://github.com/GillesDuvert/gdl/tree/triangulation) It happens that...

Add support to switch to using single precision instead of double precision floating point values in delaunator. This allows the user to define `DELAUNATOR_SINGLE_PRECISION` to toggle the usage of single...

Hi, It looks like the library currently only supports `double`. But for platforms with only a single-precision FPU it would be nice to allow using `float` for performance reasons. From...