aardvark
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Move rendering to a Real Engine™
Right now the rendering is cobbled together from https://github.com/SaschaWillems/Vulkan-glTF-PBR
We'll eventually want lighting, better animation, etc. Should consider moving rendering to a full fledged engine, preferably something open source. Maybe Godot?
Not sure what all the requirements are for the engine but LÖVR may be worth looking at as well. It's open source, VR first/focused, and should be easy to extend.
One possibility: https://github.com/ConfettiFX/The-Forge