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[VR] Vk/GL, different behaviours/different ViewTrafos/Runtime etc

Open haraldsteinlechner opened this issue 4 years ago • 2 comments

Sg.billboard/RenderStyle.Billboard does not work due to some inconsistencies in VR applications, a workaround implementation can be seen here: https://pastebin.com/uBY447tM cleaning up trafos, exposing handedness flips via apps could make this much simpler. @elitza-vasileva currently tries out the workarounds.

haraldsteinlechner avatar Jan 19 '21 11:01 haraldsteinlechner

Potentially related: The winding order of triangles generated by tessellation is inconsistent between the backends (reproducible in 32 - Queries).

hyazinthh avatar Feb 22 '21 09:02 hyazinthh

nice one :D

Martin [email protected] schrieb am Mo., 22. Feb. 2021, 10:14:

Potentially related: The winding order of triangles generated by tessellation is inconsistent between the backends (reproducible in 32 - Queries).

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haraldsteinlechner avatar Feb 22 '21 09:02 haraldsteinlechner