Ariel A.
Ariel A.
It varies with Emerald's ASLR, so I can't really give a constant value, but both are in EWRAM, if that helps. This is where it's pulled from, Line 47: https://pastebin.com/kYfBzVE3
I think this might be useful and I will probably add it, but I know a lot of games don't use ASCII as their encoding (for example, Pokemon R/S/E/FR/LG use...
Since the pull requests fixing this project for Python 3 have been open for a long time, I decided to make my own version of this project. It may be...
The baserom right now is used to include all of the script data, sprites, animation scripts, etc. Once these are extracted in a usable form, it will no longer be...
It's already disassembled, if I remember right the only raw includes right now are for binary data. It's not *decompiled*, which would use US Emerald as a base.