Unshaky
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Unshaky should be counted again after pressing other keys
Unshaky solves the problem of a key being pressed for a long time, but other keys are pressed during the long press. Unshaky should count the key duration again and consider that the key is valid
Thanks for the suggestion about improving Unshaky. The idea of resetting key duration makes sense for typical typing. I'd also add a toggle option for scenarios like gaming where multiple keys are used. However, I'm currently unable to work on this due to limited capacity, any community contribution would be welcome