brave-frontier-godot
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Animation Issues.
On some of the sprites I have noticed that they will jump up and down, this is due to there being an uneven amount of space on sides of the animation. (Ex. 5 pixels of space beneath one frame and then 6 pixels beneath on another frame.) The animations need to be adjusted so they have the same amount of space on each side. I plan to go through some of the sprite sheets and make this easier.
That makes sense. I think the slimes are alright since they are basically the same size, but the others do have that problem. When I merge #35 , you should be able to add all the animations for the units. While fixing the spacing is the main priority, you would also be able to add the animations/equipment to the unit if you wanted to. Either way, the testing folder has a helpful demo scene for this purpose.