Mono-D
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Add an option to hide static members on instance references
It would be very nice if there were an option that I could enable, or that was enabled by default, that would prevent static members of a type from showing in the completion list for a variable or member of that type.
Aka C#-Mode where you normally can't access static items from a non-static context. Sounds reasonable but probably not used that often + this would likely interfere too much with the resolution engine's internals and so on..so no, not gonna do that (now)