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Skeleton Graph

Open dmpribak opened this issue 11 months ago • 2 comments

Hi, I am wondering what the best way to extract the graph of the skeleton would be either as a list of edges or as an adjacency matrix. A meaningful labeling would be nice, but is not important.

dmpribak avatar Jan 20 '25 20:01 dmpribak

Hi, for graph analysis an adjacency matrix should be formed. For labeling, I suggest ordering based on length or distance to the deepest point within the object.

aAbdz avatar Jan 21 '25 13:01 aAbdz

Thank you for the response. What would be the best place in the code to get the information for constructing the adjacency matrix?

dmpribak avatar Jan 21 '25 15:01 dmpribak