skeletonize
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Skeleton Graph
Hi, I am wondering what the best way to extract the graph of the skeleton would be either as a list of edges or as an adjacency matrix. A meaningful labeling would be nice, but is not important.
Hi, for graph analysis an adjacency matrix should be formed. For labeling, I suggest ordering based on length or distance to the deepest point within the object.
Thank you for the response. What would be the best place in the code to get the information for constructing the adjacency matrix?