godot_terrain_plugin
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On MacOS terrain appears black
The plugin appears to work, but with the following problems.
1: Terrain is black even with lights and textures. 2: The GUI elements do not display properly with overlapping controls.
I have tried versions from AssetLib and GitHub.
I am using the MacOS version of Godot. 3.1 Mono.
Wrong repo: https://github.com/Zylann/godot_heightmap_plugin