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On MacOS terrain appears black

Open dalo01 opened this issue 5 years ago • 1 comments

The plugin appears to work, but with the following problems.

1: Terrain is black even with lights and textures. 2: The GUI elements do not display properly with overlapping controls.

I have tried versions from AssetLib and GitHub.

I am using the MacOS version of Godot. 3.1 Mono.

dalo01 avatar Apr 24 '19 16:04 dalo01

Wrong repo: https://github.com/Zylann/godot_heightmap_plugin

Zylann avatar May 22 '20 11:05 Zylann