godot_heightmap_plugin
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what do I use in HTerrainDetailLayer
hi I use version 1.4 of this plugin. I want to add grass and tree to the terrain by HTerrainDetailLayer
it needs texture and mesh. everything I download such as .obj , .gltf , pbr textures and etc. don't match there. what should I exactly search for in order to find a match?
can you please give me some examples and appropriate models?
Did you follow the doc? https://github.com/Zylann/godot_heightmap_plugin/blob/master/addons/zylann.hterrain/doc/main.md#detail-layers
ok I read it. now I can use grass on my terrain. now if I want to add trees, the HTerrainDetailLayer does not suffice. because HTerrainDetailLayer just captures a 2d image and a mesh to include the image in its frame. but now, my tree is a 3d object with multiple layers of surfaces and various textures. now if i want to have a lot of trees in my terrain, I'd have to set all of them one by one and adjust their positions. Do you know any good techniques to add the trees like plants, in an easy and time efficient way?
For trees you will have to look for other plugins, this one doesn't specialize in trees.