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A 3D free roam racer in a procedurally generated map

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Hi, just went through your Godot projects, and they look interesting. What would be really nice would be to add one or two screenshots per repo into the README so...

The godot specific .gitignore can be placed into `game/` dir. See https://github.com/github/gitignore/blob/main/Godot.gitignore for current advised content. Hope this ok :-O ... we could cleanup game/.gitignore a little!

Looks like lots of files are reimported. Do you have similar `git status` results? I thought we could ignore all .import but #7 ignore example shows none. ```zsh git status...

`res://car/replay_system.gd` uses `var dir = DirAccess.new()` which cannot be used. See https://docs.godotengine.org/en/latest/classes/class_diraccess.html ```python var dir = DirAccess.new() dir.make_dir("res://replay") ``` tries to make a directory in `res://` but should be 'user://'...

I run Godot from the commandline. /Applications/Godot_v3.5.1-stable_osx.universal.app/Contents/MacOS/Godot --verbose --editor ``` Current path: /Users/clemens/Sites/Godot/FreeRoamRoguelikeRacerPrototype/game Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org Using GLES3 video driver OpenGL debugging not supported! OpenGL ES 3.0 Renderer:...