BeatSaberPlaylistsLib
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There should be an Async / Parallelized version of PlaylistManager.GetAllPlaylists()
With 7 small playlists, that method takes 100ms to execute - Most of the time is probably spent on JSON parsing, so the best optimization that could be done there is probably parallelizing it :D
With how LoadAllPlaylists() is implemented, it should be easy enough to paralellize it