GTA-IM-Dataset
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The question about your predicted future motion
Hi, I saw that you predict the future 3d human poses in the current frame's camera coordinate. My question is that the predicted future 3D motion results shown in your paper are in the game/world coordinate, so we need additional camera future positions to transform this coordinate system. Actually, this transformation matrix or camera position information is unavailable in practice. Hence, how can your method predict the future human motion in the 3D scene and obtain the visualization shown in your paper?
Looking forward to your reply. Dean.