Zezombye
Zezombye
- [x] Allow macros inside rules - [ ] Add #!undef - [ ] Add #!ifdef and #!ifndef with #!else and #!endif
- [x] Add the return type of each function - [ ] Add a warning if comparing types that are not equal (the special "any" type returned from variables is...
Remove declaring variables with the #!declareGlobal/Player directive, instead do it using the new globalvar/playervar keywords. Types can be specified, eg `globalvar int A` will declare A as an int, and...
``` __splitObjectArray__({ hero: waveHeroes, length: waveLengths }, [ { hero: Hero.ANA, length: 3, }, { length: 8, hero: Hero.SOLDIER, }, { hero: Hero.HAMMOND, } ]) ``` -> ``` waveHeroes =...
arrayToString(array, maxLength)
I tried to be smart by adding what I thought settings keys should be, but it just caused confusion amongst users. Rename settings keys to match the english translation (even...