Djinn stopped from connecting to lamp
Had a lob pot game where we couldnt use my djinn and we couldnt understand why. When trying to reproduce it seems that if you give a djinn a stop order after it has stopped moving but before it has connected to lamp it just wont connect at all, this also means double clicking stop when djinn is moving achieves the same thing. Clicking stop when already connected to bridge however doesn't do anything. Also, even if it is in this state of stopped but not connected to its bridge it will reconnect if something "impulsive" like likho attacks it.
https://github.com/ZeroK-RTS/Zero-K/assets/25781794/aac919a7-5388-41e0-97a0-d84e3ea6505a
Unrelated: In one match I saw djinn being functional as a bridge while moving, perhaps related to broken walking animation? No idea, but haven't been able to reproduce.
https://github.com/ZeroK-RTS/Zero-K/assets/25781794/6b56907a-2316-47e6-b073-0e22e99860e4