Create range circles for enemy area cloakers
Currently a detected enemy Eraser does not show its cloak aura effect, I think it would be good to show that because it's important while being easy to miss, and it's useful to know the radius without holding shift.
Do something like defense ranges.
Area cloaker radius depends on available energy, and varies. Defense ranges would be rather inaccurate for that, especially since it involves information that is not available to unsynced widgets.
The defense ranges type solution would just be a circle drawn at max cloaker range. It would only use the knowledge that a cloaker exists and then assume worst case scenario.
Any reason not to use the bubble effect? I thought about using just a range circle but thought the regular bubble would be better because:
- consistency with allied cloakers
- visibility. A glimpse of an area cloaker might be important so the giant bubble helps grab attention.
Of course a full size bubble would be drawn regardless of what the actual bubble size is.
The bubble does not necessarily exist because the cloaker might have moved or be at a lower radius. There is no consistency with allied bubbles because allied bubbles cause your units to cloak. Enemy bubbles do not cause your units to cloak. If you see a bubble you expect your units to cloak when inside it without needing to check whether the bubble source is an ally or enemy..
Alright
There is no consistency with allied bubbles because allied bubbles cause your units to cloak. Enemy bubbles do not cause your units to cloak. If you see a bubble you expect your units to cloak when inside it without needing to check whether the bubble source is an ally or enemy.
What if enemy bubbles were red (since ally bubbles are blue)?
Idk, a whole 3d bubble feels too graphically important for something that is only speculation.