Zergspower
Zergspower
> looks good but I've some somethings I notced/concerns, review to come soon (tm) aye - the grill with cables ending there with pipes is fluff - and not meant...
> not really feeling good about this one either. It's a TG ruin for starters (take it upstream?). > > The crashed white ship is also supposed to be game...
> actually I think i know what ship you're talking about - 
> looks good but I've some somethings I notced/concerns, review to come soon (tm) still needed?
I can take the mini egun out but i dont really see an issue with an atmos suit, we only ever see the syndie modsuit in ruins currently so this...
ahh I see your point there - since this ruin doesnt really fit adding baddies either the med modsuit is too OP to really add here so a civvy will...
> If you look around tg ruins you will find that the amount of loot they have is related to how much danger there is, every ruin like this that...
Bug still present in current state
> Honestly --- Do we NEED to override the red color like this any more? Surely we've a better way to change the markings without changing every single map's markings....
@Ebin-Halcyon @Paxilmaniac i'm told you two need to sign off on this too