Mark Lansky
Mark Lansky
> How would you be able to update the `books` variable with this? I get a `Cannot assign to read only property '{property}' of object '#'`. You can't update this...
> Was able to change it by taking your approach with the `.subscribe()` and doing an `pageData = Object.assign({}, data.data.shippingMethodMapping)`. The Object.asign will essentially copy the data to a new...
What about instant mode?
For me it just does (not) work in any of `client:*` directives. If you will enable debug mode on client's library you will clearly see what is the issue (see...
Renaming `commitlint.config.ts` to `commitlint.config.cts` doesn't work in my case: ``` /Users/user/path/node_modules/.pnpm/[email protected]/node_modules/cosmiconfig/src/ExplorerBase.ts:109 throw new Error( ^ Error: No loader specified for extension ".cts" at Explorer.getLoaderEntryForFile (/Users/zerdox/p/zerdox/zerdox.dev/node_modules/.pnpm/[email protected]/node_modules/cosmiconfig/src/ExplorerBase.ts:109:13) at Explorer.loadFileContent (/Users/zerdox/p/zerdox/zerdox.dev/node_modules/.pnpm/[email protected]/node_modules/cosmiconfig/src/Explorer.ts:80:25) at Explorer.createCosmiconfigResult...
Yep. Thanks for raising this up. I would also like commitlint to respect `"type": "module"` I set without switching from default `.js`/`.ts` extension.
@Alextnetto can confirm that `@commitlint/[email protected]` with following contents of `commitlint.config.ts` ``` import type { UserConfig } from "@commitlint/types"; const config: UserConfig = { extends: ["@commitlint/config-conventional"], }; export default config; ```...
I think yes, this can be closed, no response from other guys within a week. I am sure it's blocked by ts-node issue mentioned above @escapedcat
@Alextnetto yep, I know. but originally the issue about `.ts` file. Personally using ``` // @ts-check /* TODO: migrate from .js to .ts when * https://github.com/TypeStrong/ts-node/issues/1007 * gets resolved. */...
Wayland itself doesn't support setting cursor position. You can even see such error in the logs: ``` [Render thread/ERROR]: ########## GL ERROR ########## [Render thread/ERROR]: @ Pre render [Render thread/ERROR]:...