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Allow to Specify StudioMDL Arguments Per Game

Open legacy1477 opened this issue 1 year ago • 0 comments

I use 2 games to compile. 1 uses a custom compiler meant to allow to compile models that may have too many bones/flex controllers. (quickmdl.exe) The other is the stock default Source SDK 2013 single player. quickmdl.exe needs -softlimits to actually compile certain SFM models.

legacy1477 avatar Dec 13 '23 21:12 legacy1477