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Mesh problem?
See picture. Before is shipped model. After is decompile/compile.
Entity is fizzler_dynamic (models/props in portal2 VPK) but also occurs with fizzler model. The x/y/z has also changed (z goes from 128.5 to 128.0)
Steps to reproduce : simply decompile/compile. And yes, i did use the Portal 2 model compiler :-)
NOTE : if you also import the anims-folder then it really looks weird in blender :-)